Corey
James
Comstock
904 – 392 - 0314
Saint Augustine, Florida
Professional Summary
Corey James grew up in Newtown, Connecticut and the
recent shootings at his old Sandy Hook elementary school have affected him
profoundly and filled him with a sense of purpose.
He spent his teenage years in Lake Worth, Florida, and
attended college at Mercer University in Macon, Georgia, majoring in Fine Arts
but also studying creative writing and mathematics. He hitchhiked around the
country and showed up in Southern California with a hundred dollars and two
suitcases.
He worked the next thirty years in prestigious art and
animation positions with industry leaders like Steven Spielberg and Nora Ephron
in cutting edge studios like DreamWorks SKG and Digital Domain on world class
projects like The Lost World:Jurassic Park and Shrek.
He's written screenplays and storyboards and designed
multiple entertainment products on numerous platforms, always on the cutting
edge of new media.
His work has been published in GamePro, Gamefan,
Game Players, VideoGames, and Electronic Gaming Monthly and the
Web.
Employment History:
2011
– Present Corey James Books
Title: Writer and Novelist
Duties:
Conceiving, designing, outlining and writing finished literary works of
fiction.
Writer and novelist with a specialty
in the action thriller genre.
Semi-biographical elements fused with imagination create fantastic nail biting
fiction. Characters are painted with rainbow colors and protagonists and
antagonists are explored equally with zeal and pathos.
Selected Novels:
Blackwater
Pro surfer Tom Hogan attempts to escape from the horrible
Blackwater Underwater Prison. Killer
sharks and psychopathic inmates turn out to be nothing compared to the vicious
sea creature that wandered in from the ocean depths.
The
Minimal Criminal
Multi-millionaire Jonathan Swift babbles on with an
incredible story about a young woman who performed five extraordinary heists
all in the same day. How can the beautiful Robin Steele be
a criminal mastermind?
2009
– 2011 ComstockArts.com
Title: Creative Director and Multimedia Artist
Duties:
Writing, designing, directing, producing and consulting. 2d
(traditional) and 3d modeling, textures, materials, lighting, with a focus on character
animation. Post production compositing and special effects. Graphic design, web design and implementation.
Software
utilized: 3DS Max 2009, Adobe (CS4): Photoshop, Premiere, After Effects,
Flash, Dreamweaver, Illustrator, Soundbooth, Encore, Anvil Studio
Independent digital producer, director and artist with
specialty in keyframed character animation. Ability to direct
and create human and animal characters with pathos, believability and
"appeal". Full body performance, facial expression and
lip-sync, realistic and stylized. Cloth and fur. Storyboards, writing, illustration, staging, lighting, compositing,
acting. Website design and implementation.
Selected Projects:
Woody (and the Girl with the
Pink Chainsaw)
Director and Artist: Corey Comstock
A short animated film with a tacit tribute to the
classic Road Runner cartoons. A girl
steps out from her cottage to take a pleasant springtime stroll, trips over a
tree root, falls into a mud puddle, ruining her pretty outfit. She seeks
revenge against Woody, the tree. HD quality with high resolution models
utilizing dynamic cloth, fur, and post production enhancements. Many special effects, especially dynamic particle systems. Compressed with several different codecs and techniques for HD,
Blu-Ray, and web streaming. Original music written and performed
Appearances
Director and Artist: Corey Comstock
A short animated film with multiple characters and
environments. Amber is awoken by horric noises. She runs outside to
investigate, only to discover special surprises. HD quality with high
resolution models utilizing dynamic cloth, fur, and post production
enhancements. Compressed with several different codecs and
techniques for HD, Blu-Ray, and web streaming. Original
music written and performed.
2006
- 2009 PACE (Pacific Advanced Civil
Engineering)
Title:
Duties:
Writing, designing, directing,
Software
utilized: 3DS
Selected Projects:
Waveyard Surf Park
Client: Richard Mladick, Waveyard
Duties include design, modeling and animating of
future surf park which includes 12 foot surfing waves, a Canyoneering
experience, Scuba Lagoon and Water Ski Lake, with surrounding shps and
restaurants.
2002
- 2006 Teknik Digital Arts
Title: Creative
Director
Duties:
Writing, designing, directing, 2d (traditional) and 3d, conceptualization,
modeling and animation, characters and environment, lighting, staging,
compositing, graphic design, web design and implementation
Software
utilized: 3DS
Digital director and artist with specialty in
keyframed character animation. Ability to direct and create
human and animal characters with pathos, believability and "appeal".
Full body performance, facial expression and lip-sync, realistic and stylized. Storyboards, writing, illustration, staging, lighting, and
compositing.
Selected Projects:
AniDragons
Executive
Producer: John Skeel
Director
of Animation and Art: Corey Comstock
Duties include character design, stories and
storyboards, art/animation direction and personal character creation and
animation of maturing dragons (real-time characters of 4000 polygons, single
skin, with complex animations). The project includes dragon infants with
related puppy like personalities up through fully grown, adult dragons.
Directing and producing, design, manage and produce assets within project
budgets and deadlines, character modeling and animation, game design, and
coordinating with developers.
1998
- 2002 ComstockArts.com
Title: Director,
producer, animator, artist.
Duties:
Writing, designing, directing, producing and consulting. 2d
(traditional) and 3d modeling and character animation, lighting, staging,
compositing.
Software
utilized:
PC: 3D Studio (r4 & max 4), Photoshop,
Autocad, Premiere, After Effects, Sonic Foundry, FLASH 5
Independent digital producer, director and artist with
specialty in keyframed character animation. Ability to direct
and create human and animal characters with pathos, believability and
"appeal". Full body performance, facial expression and
lip-sync, realistic or stylized. Storyboards, writing,
illustration, staging, lighting, compositing, acting.
Selected Projects:
Lego Alpha Team
Producer:
Daniel Rismann
Character animation and animation
direction and implementation of most of this product’s characters. Multiple unique personalities oriented characters
both male and female walking, running, climbing, swimming and interacting with
key elements in the environment.
1997- 1998 Dreamworks Animation, Universal City, California
"Shrek"
Animated Film
Producer:
Jeffrey Katzenberg
Director:
Kelly Asbury, Andrew Adamson
Title: Lead
Animator
Duties:
3d modeling and character animation, visual development of "Shrek"
the ogre.
Software
utilized:
PC: 3D Studio, Photoshop, Autocad, Animator Pro,
Adobe Premiere
Visual Development modeling,
animating, lip-synching and performance animating to the voice of Chris Farley
and Eddie Murphy. Duties included
modeling, animating, contributing and character visual development of the main
character, Shrek.
1995 - 1997 Dreamworks Interactive, Belair, California
Title: Lead
Animator
Duties:
Directing animation, 3d modeling and animation, coordination and design of
animation/programming/final product pipeline.
Software
utilized:
PC: 3D Studio, 3D Studio Max, Photoshop, Autocad,
Animator Pro
Selected Projects:
The
Lost World:
Executive
producer: Steven Spielberg
Character Creation (modeling and
animating) of all player characters.
Contributed to state-of-the-art pioneering of morphing
techniques and transitions to create the most responsive, yet visually realistic
real time playable characters of any computer game to date. Characters
include Compy, Dimorphedon, T-Rex, Velociraptor, and Humans.
1993 - 1995 Interplay Productions,
Title: Lead
Artist
Duties:
Writing, Storyboarding, 2d art and animation, 3d art and animation.
Software
utilized:
SoftImage: Model, Matter, Motion, Particle, Actor, Mental Ray
PC: 3D Studios, Autocad, Animator Pro,
Animator Studios, Photoshop, Dpaint
Selected Projects:
Heart of the Alien (1993)
Stories, storyboards, and 2d animations designed to
sequel the award winning "Out of this World". Rotoscoped
action and developing storyline.
Stonekeep (1994)
Wavefront's
Dynamation particle system utilized in creating magical special effects, alpha
channel rendered and composited into video and 3d rendered art.
Professional Background Education
Curriculum:
coursework, fine arts, calculus, creative writing & literature. Activities:
school illustrator (newspaper), popular cartoon strip (Hip Harry), Campus
Police Dispatcher
Achievements:
CLEP (College Level Examination Program) one-year's college credits.
Illustrator for City Newspaper (Macon Telegraph and
News)
Curriculum:
College Prep, Trigonometry, Chemistry, Art and music. Activities: Band
Musician, School Illustrator (Newspaper, Literary magazine, yearbook), yearbook
editor. Awards: Best Film,
Publications
BioFilters, an Environmental
Solution- Co-writer and illustrator. 1991 article: Landscape Architect and Specifier
Profile of an
Hip Harry Makes Waves- writer and artist- 1981 cartoon book
Hip Harry-
writer and artist- 1980 cartoon book
Tradewinds-
Editor, layout designer and illustrator- 1975 yearbook